都是寂寞惹得祸...网络故障已经四天了,强烈谴责华数网通这种低效率的行为(好吧,谴责有个屁用)。
实在无聊,于是写了一个猜数字游戏:随机生成一个[0, 99]
之间的整数,如果猜得小了就显示 Too small,大了显示 Too big,否则显示 You are right。作为添头,前面会以英文序数词输出 The first time, The second time...
(setf *random-state* (make-random-state t))
(do ((target (random 100))
(guess 0)
(times 1 (1+ times)))
((= target guess))
(format t "Give a number between 0 to 99: ")
(format t "The ~:r time: ~[You are right!~;Too big.~:;Too small.~]~%"
times (signum (- (setq guess (read)) target))))
让我很欣喜的是核心代码只有 do 循环这么一句话。故事当然还没完,我玩来几盘后,想着要是有一个自动化的程序能自己玩这个游戏就好了。转念一想,最近刚接触的 Tcl 有一个扩展叫 Expect,就是能自动化这种交互式的程序!继续捣鼓一阵:
#!/usr/bin/expect -f
spawn clisp guess.lisp
set leftBound 0
set rightBound 100
while 1 {
expect {
right {break}
small {set leftBound $guess}
big {set rightBound $guess}
{Give a number between 0 to 99: } {
set guess [expr ($leftBound + $rightBound) / 2]
send "$guess\n"
}
eof {exit 0}
}
}
算法就是二分。看看执行效果:
expect$ ./main.tcl
spawn clisp guess.lisp
Give a number between 0 to 99: 50
The first time: Too small.
Give a number between 0 to 99: 75
The second time: Too small.
Give a number between 0 to 99: 87
The third time: Too small.
Give a number between 0 to 99: 93
The fourth time: Too big.
Give a number between 0 to 99: 90
The fifth time: Too big.
Give a number between 0 to 99: 88
The sixth time: Too small.
Give a number between 0 to 99: 89
The seventh time: You are right!
expect$